Hi, I'm Matthew Miller (me4502)

I'm a Software Engineer/Computer Scientist from Queensland, Australia.

I work at Clipchamp, and am the project lead of WorldEdit, WorldGuard, and CraftBook. I also enjoy contributing to numerous Open Source Software projects, such as GatsbyJS which powers this website. For a full list of my work in the Minecraft community, click here!


This website is home to a portfolio of things I have done, as well as a showcase of a few experiments I've done over the years. I also enjoy technical writing, and quite frequently publish blog posts. Check a few out here!

Recent Posts

How to use WorldEdit with Modded Blocks

Posted on May 09, 2020

Using WorldEdit with blocks added by mods on versions of Minecraft before 1.13 can be confusing, but there are a few ways to make it simple

Optimizing data-heavy JavaScript code

Posted on March 01, 2020

JavaScript may not seem to be the ideal language to manipulate large amounts of data. This post goes over a few key problem areas and how you can avoid them.

Demystifying a TypeScript quirk

Posted on February 01, 2020

I recently read Asana's blog post on TypeScript quirks and took particular interest in the first TypeScript quirk they mention. While it may seem like an inconsistency, the way the type system behaves here is entirely logical.